#FREE CHEESE ON TRANSFORMICE CODES FREE#Transformice had been free for 2 years anyway. Adding a subscription fee or making the game premium would have been a terrible idea. Because new players can get started within seconds, and for free, the community is really lively. We couldn’t add a barrier for people to get into the game. Transformice relies on its massive multiplayer nature. On the first month only, we made €250,000. We just gave the players the option to buy them with real money instead. In Transformice, you do not only collect cheese for the sake of it: you use it to buy hats for your mouse. That’s why we moved to Free to Play: to avoid another bad situation like that. In that time, we didn’t pay ourselves just so we had enough money for our employee. The thing is, the ban lasted for 6 months. The Google bot had decided that the ad banner was too close to the game area. That’s only then that we learned why that happened. Thankfully, within minutes, our ban was lifted. To salvage the situation, we had to ask a friend who had been going to the same college as one of Google’s employees. And as you can imagine, we didn’t know why and had no way to get in touch with Google. But one day, we got banned from Google AdSense. At the end of 2011, we were really happy: we had a fresh company, our first employee… We had huge activity spikes, millions of players, all was good. it is only 2 years after we released the game, in 2012, that we decided to transition towards Free to Play. However, it was enough for the both of us to make a living. Back then, will still relied on ads exclusively. One year later, we left Ankama and created our own game studio: Atelier 801. It generated enough revenue for us to keep the game running. That’s when we decided to put an Adsense banner below the game, on the webpage. We needed to pay for dedicated servers, which are very expensive. But suddenly, we had 10,000 players and an overloaded server. It was just a basic version, a test project for us. Only 3 weeks? Did you plan to do Free to Play from the very beginning? As we use vector graphics, the game was and still is lightweight today, after 7 years. It took us less than 3 weeks.įlash has other advantages. #FREE CHEESE ON TRANSFORMICE CODES CODE#Thanks to his experience, we could reuse a lot of code to make Transformice. Especially Jean-Baptiste, who had already created many games with that technology: he was one of the few persons back then still specialized in this language. We both had a lot of experience with Flash. He was a developer there and I worked as an artist. Then, both Jean-Baptiste and I were working at Ankama on the MMORPG Dofus. Why did you go with that technology?įirst of all, Transformice was released back in 2010. Playing Transformice is a cheerful and funny experience The game is made in Flash. He has the power to create crates and planks to help all the others in their mission. But he’s competing with other mice to be the first to bring the cheese back to the hole. The player is a small mouse that jumps from platform to platform to catch a piece of cheese. Transformice is a massively online multiplayer browser-based game. And we created the game one year before the studio. We built this game company with my partner, Jean-Baptiste Le Marchand, thanks to the success of our first game, a multiplayer title called Transformice. Hi, I am Melanie Christin, the cofounder of Atelier 801. Melanie, can you tell me who you are and what you do at Atelier 801? We asked her for tips and feedback on the company’s experience. Its community has been extremely active since 2011, the year of its initial release. We got in touch Melanie Christin, the co-founder of Atelier 801, an independent game studio that produced the massively multiplayer Free to Play title Transformice.
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